Failure to launch; My app story

Failure to launch; My app story

You may or may not know, but two years ago I put the kibosh on launching an app and a startup called BirdieUp. I want to share a little bit about my journey, lessons learned, and what it means to launch a startup as a "regular guy"—by "regular guy" I mean I don't have any connections, live/work in San Fran or Pal Alto, or am a wiz at coding. I want to share my story from the how and why I thought of BirdieUp to a stint with Sharktank.

3 UI/UX must-haves to improve user adoption of your apps

3 UI/UX must-haves to improve user adoption of your apps

Building applications with traditional development processes is not easy and it certainly is not quick. Because of this, most orgs don't have the risk allowance to launch an app that their users don't use or don't like. If you want to give your app the best chance to survive post-launch, there are 3 bare minimum must-haves I explore in the latest Mendix Minute.

Monday Paper: "Be deliberate to be great."​

Monday Paper: "Be deliberate to be great."​

So we're into the second month of the year, you're steadfast on your journey to improve your life & career. If you're losing a little steam, keep at it, because you're just getting started! If you feel like you're not making the progress you already expected, deliberate action might be the key to help you push closer to your goals.

The Magic of a T-shirt

The Magic of a T-shirt

There's a pretty good chance you'll toss out your old work shirt before you throw out that old college t-shirt pressed in the back of your dresser—that old t-shirt might have some grill stains, maybe some paint, but it stays while the rest come and go. Over the years I've designed many t-shirts and one thing never changes: I'm always amazed the effect t-shirts can have on people.

The first Big Thing in IoT just landed

The first Big Thing in IoT just landed

When VR is said to be the next advancement in tech, supposedly changing how consumers interact with entertainment and how businesses solve complex industrial problems, Nintendo leverages IoT (Internet of Things) and AR (Augmented Reality) to bring a the biggest social experience to millions of people.

The 30sec Feedback loop

The 30sec Feedback loop

When Halo was released, lead game designer Jaime Griesemer, when asked what made Halo so wildly successful, coined the phrase "30 second gameplay loop"— the creation of a complex and dynamic loop of fun in 30 seconds. Game developers have been trying to replicate this feedback loop ever since. 

Value of a brand: kate spade

Value of a brand: kate spade

I'm often asked the very popular "What is your favorite brand and why?" question, in one form or another. It may disguised as a "what company do you think has a strong brand?" or "What is a company you admire?" but none the less, the question is a popular one—and with good reason.